Project: La Forge and HCI design
- conducted user research
- created low-fi and hi-fi prototypes of system
- presented product before panel of industry experts
Process
While designing a mobile device for grocery shoppers in the year 2020 my group had to consider every aspect of the user interaction throughout. We thought about what kind of interface would allow for seamless interaction, using voice activated controls versus direct touch for example. We also drew many screens in our rapid prototyping phase to show how we thought users would perform standard actions such as purchasing groceries. My team completed investigation, ideation, rapid prototyping, evaluation, and final prototyping phases of the design cycle. "The La Forge" was conceived as an augmented reality device based on a direct touch interface organized around faceted classification ideas, and was very well received by the panel.
Project: CoLab--the Future of Work for Microsoft
- created personae and scenarios for potential interaction
- designed hi-fi wireframes
- mind mapping and flow diagramming to create conceptual models
Process
Each year Microsoft sponsors a design competition at various universities worldwide, and this year the topic was "the future of work." My team focused on meetings and the potential for interaction using a multi-touch digital surface interface with a meeting specific application. Our observations revealed that people are spending too long organizing meetings and struggle with meeting participation when relevance is unclear. I created wireframes and interactive prototypes of our meeting widget to reflect the simplicity and streamlined nature that we wanted in meeting interactions. Some of the issues with trying to fit many options and modalities into a small widget were resolved by using accordion menus, and eliminating text menus to replace with icons when possible.

